P&O Cruises Iona - Accommodation Area | Unreal Engine 4
Suite Lounge Area

Suite Lounge Area

Suite Bedroom Area

Suite Bedroom Area

Suite Bathroom

Suite Bathroom

Suite Bathroom

Suite Bathroom

View of bow

View of bow

Balcony (missing furniture)

Balcony (missing furniture)

Bow Lift & Staircase

Bow Lift & Staircase

Corridor

Corridor

Corridor

Corridor

Walking Tour

P&O Cruises Iona - Accommodation Area | Unreal Engine 4

This piece was done for university where we had to make an interactive game experience in Unreal Engine 4. My plan was to create an explorable portion of a cruise ship, the purpose being for potential holiday makers to be able to have an interactive experience of choosing which cabin they want to stay in, and be able to check things such as, how far the room is from the staircase, how many plugs the room has and what the view is like. For the project I made one Suite cabin, corridor section and a staircase. I am planning on continuing this project in Unreal Engine 5, and going a lot deeper into the intractability. I will post any results on here whenever I have them, I'm currently working on a balcony cabin, so will probably post for each cabin variant I make.

More artwork