Posting the animation of the TARDIS the other day really got me back into the mindset to start working on the interior again. Originally the plan was to render it all in V-Ray, but since I've been doing a lot in Unreal Engine 4 recently, I decided to have my first go at making a full project in Unreal Engine 5.
Progress so far on lighting the scene using Lumen
My plan with this is to be able to produce a high quality cinematic at the end, similar in length to the one I did with the Falcon, but more based on beauty shots, as opposed to one long shot. I also am hoping I can release the level so people can have a walk around it, but we shall see!
